

So off I went on another round of reading terms and conditions and forum posts. That didn't sound an awful lot like F2P to me. Whereupon I was informed my account was Closed and I'd have to subscribe if I wanted to go any further. I downloaded the game, which took a shockingly short time, typed my account name and password into the launcher and hit Play. Yes, there were a lot of hoops to jump through but at least there was solid ground beyond.Įventually I had all of that set up and ready to go. Once again, the important part is that it worked. At times it almost felt as though someone didn't really want people to play the game for free. Several times I had to google search or read forums or FAQs to work out what to do next. There followed a lot of rigmarole involving making new IDs and User Names and suchlike. The annoying part is it was only the first step in a much longer process. That was a longer and more convoluted process than I'm making it sound but I've already purged the tedious details from my mind. then linked it with my old Mythic Account. I already had an EA Origin account for some reason I've long forgotten. As far back as the turn of the century I remember the arguments in /ooc raging over who really owned EverQuest was it Sony or Verant or 989 Games. The longer this genre goes on, the longer the games persist, the more convoluted and confusing the history becomes. I vaguely remembered it had semi-recently been spun off to some subsidiary called Broadsword Online Games (another unfortunate acronym) in a move reminiscent of Turbine's disbursement of Lord of the Rings Online to Standing Stone but I seem to have completely skated over Electronic Arts involvement in the whole affair. When I last played it was still owned by Mythic. I haven't really been keeping up with the soap opera of DAOC's ownership these past few years. Getting them to work took a little longer. When I decided a few days ago that since I had the week off work I might as well do something completely pointless with the time, I was able to find my old login details almost immediately. It may all be ones and zeros in this digital world but it's still the same old paper trail - passwords, account names, secret words. In practical terms, what was putting me off most was what always puts me off in situations like this: paperwork. I had mixed feelings about a return but it was inevitable that curiosity would get the better of me in the end. I have a certain amount of history with DAOC, not all of it good by any means. When Broadsword announced they'd finally gotten around to making Dark Age of Camelot Free To Play last November, after what seemed like years of promises, I knew I'd have to try it - eventually.
